In order to get vehicle images from screenshots with the engine, you should follow the steps below:
1 Beauty Shot
- Setup your scene according to your needs. Pump any and all visual effects all the way upwards (no Mipmap removals; CSMShadowTextureSize; DeferredLighting).
- Setup a fixed camera with Depth Blur etc. Be sure to lock it.
- Set your ScreenshotCapturingSize to something high (3840x2160, for instance).
- Allways use 200% of the target resolution.
- Disable UI overlays (VisualHighlighting; ShowCompass).
- Choose Camera and CTRL+P to capture.
2 ZBuffer
- Turn off any greenscreen planes or surrounding Geometry (unless needed).
- Turn any Fog to full white (Map Properties).
- Turn off DeferredLighting and Emissive.
- Enable MonitorShaderFiles.
- Navigate to "em5onlineeditor\data\qsf\content\shader\shiny and open qsf_compositor_ambient.shader"
- Uncomment shOutputColor(0) = shOutputColor(0) * float4 [...].
- Uncomment shOutputColor(0) += float4(depth, depth, depth, 0).
- CTRL+P.
3 SSAO
- As above.
- Comment out shOutputColor(0) += float4(depth, depth, depth, 0).
- Uncomment shOutputColor(0) += float4(ssao, ssao, ssao, 1).
4 Shadows
- As above.
- Comment out shOutputColor(0) += float4(depth, depth, depth, 0).
- Uncomment shOutputColor(0) += float4(shadow, shadow, shadow, 1.0f).