Prefab Editing Basics - (QSF)

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  • Information about prefab editing (basic steps).
    == Adding Components ==

    • In the Object Properties window, rightclick on any property > “Create Component”.
    • Choose the component to add

    1 Linking entities to a slot

    • Select the object you want to link to a slot
    • Rightclick on the object that you want to link to
    • “Object” > “Link Selected to Slot” > Choose the slot to link to

    == Tintable Mesh Component ==
    For tintable meshes, the Mesh component must be replaced by the TintableMesh component. This can only be done by deleting the Mesh compoinent, then creating a TintableMesh component, then reassigning the mesh to the TintableMesh component.